YMath/Demo/Form1.cs

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2.6 KiB
C#
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2024-09-29 09:04:42 +00:00
using YMath;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Demo
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void pictureBox1_Click(object sender, EventArgs e)
{
/*var g = pictureBox1.CreateGraphics();
g.SmoothingMode = SmoothingMode.HighQuality;
var pen = new Pen(Brushes.Black, 2);
var rect = CubePoints(100.0, 2);
DrawLines(g, pen, rect);*/
}/*
// [-1; 1] -> [0; width]
private static Vector[] RelativeToAbsolute(Vector[] points, int width, int height)
{
return points.Select(p => new Vector(
(p[0] + 1) / 2 * width,
(p[1] + 1) / 2 * height))
.ToArray();
}
private static void DrawLines(Graphics g, Pen pen, Line[] lines)
{
foreach (var line in lines)
g.DrawLine(pen,
new PointF((float)line.Start[0], (float)line.End[1]),
new PointF((float)line.Start[0], (float)line.End[1]));
}
public struct Line
{
public Line(Vector start, Vector end)
{
Start = start;
End = end;
}
public Vector Start { get; set; }
public Vector End { get; set; }
}
public static Line[] Cube(int nDimensions)
{
if (nDimensions == 0)
return new Vector[] { new Vector(0) };
var result = new List<Vector>();
var offset = new Vector(nDimensions);
offset[nDimensions - 1] = 1;
var face /*боже*//* = Cube(nDimensions - 1);
result.AddRange(face.Select(p => p + offset));
result.AddRange(face.Select(p => p - offset));
}
public static Vector[] CubePoints(double size, int nDimensions)
{
int n = 1 << nDimensions;
if (nDimensions >= 32)
throw new ArgumentException("Fuck yourself");
var result = new Vector[n];
for (int i = 0; i < n; i++)
{
var vec = new Vector(nDimensions);
for (int j = 0; j < nDimensions; j++)
vec[j] = ((i >> j) & 1) - 0.5;
result[i] = vec;
}
return result;
}*/
}
}